This video discusses the default interpolation in GIF Loop Coder, and four distinct ways to change that interpolation to add variety to your animations.
Set Mode:
glc.setMode('single');//orglc.setMode('bounce');
Set Easing:
glc.setEasing(false); //true
speedMult: Speed up the animation by number
phase: Delay the start animation by number
function onGLC(glc) { glc.loop();// glc.size(400, 400);// glc.setDuration(5);// glc.setFPS(20);// glc.setMode('single');// glc.setEasing(false); var list = glc.renderList, width = glc.w, height = glc.h, color = glc.color; // your code goes here: list.addCircle({ x: [50, 350], y: height * 0.25, radius: 20, speedMult: 2, // speed up phase: 2, // delay starting }) list.addCircle({ x: [50, 350], y: height * 0.5, radius: 20, phase: 0.666 }) list.addCircle({ x: [50, 350], y: height * 0.75, radius: 20 })}